#include "StdAfx.h"
#include "EditorActionManager.h"

using namespace OgreUnified;

EditorActionManager::EditorActionManager()
{
	mDoActions = gcnew List<IEditorAction^>();
	mUndoActions = gcnew List<IEditorAction^>();
	Instance = this;
}

EditorActionManager::~EditorActionManager()
{

}

void EditorActionManager::DoAction()
{

}

void EditorActionManager::UndoAction()
{

}

